The Effect of Using Physics Experiments Simulation Software on Students’ Learning and Performance

Document Type : Original Article

Author

Ministry of Education, Ardabil, Iran.

Abstract

Abstract The purpose of this study was to investigate and evaluate the effect of using physics experiment simulations on students 'learning and performance so that the extent of this effect on students' performance speed and grades can be examined. This research is applied in terms of purpose and the research method is causal (experimental). The statistical population of the study includes all 11th year students of Effat school (N=45) in Ardabil province in the academic year of 2019-2020. The research is based on data collected from students’ performance time and their scores on 5 simulated experiments. Data were analyzed using SPSS software. One-way analysis of variance and Bonferroni test were used to analyze the data. Findings show that according to the results of one-way analysis of variance and its significance level and Bonferroni test to determine the effectiveness of groups, the use of simulators in each of the components of performance speed and grades is very effective, so simulators can be used to learn and teach students better.

Highlights

This research is applied in terms of purpose and the research method is causal (experimental). The statistical population of the study includes all 11th year students of Effat school (N=45) in Ardabil province in the academic year of 2019-2020. The research is based on data collected from students’ performance time and their scores on 5 simulated experiments. Data were analyzed
using SPSS software. One-way analysis of variance and Bonferroni test were used to analyze the data.
Findings show that according to the results of one-way analysis of variance and its significance level and Bonferroni test to determine the effectiveness of groups, the use of simulators in each of the components of performance speed and grades is very effective, so simulators can be used to learn and teach students better.

Keywords


نرم‌افزار شبیه ­سازآزمایش­های فیزیک 

  1. Boucheix, J. M., & Lowe, R. K. (2010). An eye tracking comparison of external pointing cues and internal continuous cues in learning with complex animations. Learning and Instruction, 20, 123–135.
  2. Mayer, R. E., & Anderson, R. B. (1991). Animations need narrations: An experimental test of a dual-coding hypothesis. Journal of Educational Psychology, 83(4), 484–490.
  3. De Koning, B. B., Tabbers, H. K., Rikers, R. M., & Paas, F. G. W. C. (2007). Attention cueing as a means to enhance learning from an animation. Applied Cognitive Psychology, 21(6), 731–746.
  4. Falvo, D. A., & Suits, J. P. (2009). Gender and spatial ability and the use of specific labels and diagrammatic arrows in a micro-level chemistry animation. Journal of Educational Computing Research, 41(1), 83–102.
  5. Kablan, Z., & Erden, M. (2008). Instructional efficiency of integrated and separated text with animated presentations in computer-based science instruction. Computers & Education, 51(2), 660–668.
  6. Lin, L., & Atkinson, R. K. (2011). Using animations and visual cueing to support learning of scientific concepts and processes. Computers and Eduation, 56(3), 650-658.
  7. Zhu,Y. (2012). Principles and Methods in Teaching English with Multimedia. Advances in Computer Science and Education, 140,135-139.
  8. Dunnett, C. W. (1964). New tables for multiple comparisons with a control. Biometrics, 20 (3), 482-491 (Sep. 1964).